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Displacement with megascans decal looks really flat.  

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  • Displacement with megascans decal looks really flat.  

    Hey there,
    I have been trying to apply a decal to a road and rendering in vray. The decal applies but it just looks like something has been spilled on the road, not a chunk taken out of it.

    The screenshot shows the whole material, the output and the vraydisplacementmod. I noticed also if the amount in the dispmod was too high you could start to see the edging on the UVW for the decal. What I am getting wrong here?

    S.

  • #2
    Does it look flat with different lighting? Maybe attach a stripped version of the scene so we can take a look?
    Aleksandar Hadzhiev | chaos.com
    Chaos Support Representative | contact us

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